ballwar.model.strategy
Class ScoreStrategy
java.lang.Object
ballwar.model.strategy.ANoOpStrategy
ballwar.model.strategy.ScoreStrategy
- All Implemented Interfaces:
- IUpdateStrategy
public class ScoreStrategy
- extends ANoOpStrategy
An ANoOpStrategy-based strategy that increments an associated player's score at every collision
and resets that player's score if it is killed. Note that more than one ScoreStrategy can be associated
with any given player.
Field Summary |
private IPlayer |
_player
The IPlayer associated with this scoring strategy. |
Method Summary |
void |
init(Ball context)
Associates this strategy with the currently selected player |
void |
kill(Ball context)
Sets the player's score to zero. |
void |
updateCollision(Ball context,
Ball target)
Adds one to the associated player's score. |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
_player
private IPlayer _player
- The IPlayer associated with this scoring strategy.
ScoreStrategy
public ScoreStrategy()
init
public void init(Ball context)
- Associates this strategy with the currently selected player
- Specified by:
init
in interface IUpdateStrategy
- Overrides:
init
in class ANoOpStrategy
- Parameters:
context
- This strategy's context.
updateCollision
public void updateCollision(Ball context,
Ball target)
- Adds one to the associated player's score.
- Specified by:
updateCollision
in interface IUpdateStrategy
- Overrides:
updateCollision
in class ANoOpStrategy
- Parameters:
context
- This strategy's context.target
- The ball the context collided with.
kill
public void kill(Ball context)
- Sets the player's score to zero. Does not kill the context ball.
- Specified by:
kill
in interface IUpdateStrategy
- Overrides:
kill
in class ANoOpStrategy
- Parameters:
context
- This strategy's context.